🏛️
ASEAN Motor Club Ministry of Justice
Policy Updated 7 April 2026

Money Laundering & Criminal Faction

Summary

Delivering illicit cargo creates an active Criminal Record — the single source of truth for your criminal status. Your record tracks two amounts: a permanent total and a confiscatable amount that decays over time while you are online. Upon arrest, police confiscate your Wanted bounty plus your remaining confiscatable amount, and your Criminal Record is cleared.

1. Illicit Cargo

The following cargo types are considered illicit and trigger criminal mechanics on delivery:

  • Money / Money Pallet
  • Ganja / Ganja Pallet
  • Coca Leaves Pallet
  • Cocaine

2. Criminal Record

Your first illicit delivery creates an active Criminal Record and immediately adds the [C] tag to your in-game name. The Criminal Record persists indefinitely — it is only cleared when you are arrested.

Two tracked amounts

Each Criminal Record tracks two separate values:

Criminal Record fields
FieldDescription
Total amount The permanent lifetime sum of all illicit delivery payments linked to this record. Never decreases. Used for criminal level display.
Confiscatable amount Also accumulates with each delivery, but decays over time while you are online. This is the amount at risk of confiscation on arrest. Shown in /wanted.

Confiscatable amount decay

The confiscatable amount decays exponentially every minute — but only while you are online. Logging off pauses the decay entirely. Amounts below $100 are rounded down to zero.

Confiscatable amount decay
Time onlineFraction remaining
0 minutes100%
1 hour~87%
4 hours50% (half-life)
8 hours25%
24 hours~1.6%
The decay only ticks while you are in-game. Staying offline effectively freezes your confiscatable amount at its current value indefinitely.

3. Criminal Level

Your criminal level is based on your cumulative lifetime laundered total across all records — it never resets, even after arrest. Your level increases by 1 for every $50,000 laundered.

Criminal level thresholds
LevelCumulative launderedTag
1$0 – $49,999[C]
2$50,000 – $99,999[C2]
3$100,000 – $149,999[C3]
N(N − 1) × $50,000 onwards[CN]
Arrest reduces your laundered total by the confiscatable amount confiscated — not the full lifetime total. Your criminal level may therefore decrease slightly after arrest.

4. Treasury Cost

Money deliveries deduct 20% of the laundered payment from the public Treasury Fund. Other illicit cargo types (drugs) do not have a treasury cost.

5. Wanted Status Trigger

Each illicit delivery has a chance of triggering a Wanted status on top of the Criminal Record. The probability scales with delivery value:

Wanted trigger probability by delivery value
Delivery valueWanted chance
Any amount10% minimum (floor)
$100,000 or more100% (guaranteed)
Between $0 and $100,000Linearly interpolated
30-second debounce window: Multiple deliveries within 30 seconds of each other are aggregated before the probability roll. Splitting a large delivery into many small ones (e.g. one cargo at a time) is treated identically to a single large delivery.

If a Wanted status is already active, any new delivery refreshes it and adds the payment to the Wanted bounty. See Arrest & Wanted System for full Wanted mechanics.

6. Arrest & Confiscation

When you are arrested, two things happen simultaneously:

  1. Your Wanted record is expired and the Wanted bounty (Wanted.amount) is confiscated.
  2. Your Criminal Record is cleared ([C] tag removed) and the confiscatable amount from the Criminal Record is also confiscated.

The total confiscation is therefore:

Confiscation = Wanted.amount + CriminalRecord.confiscatable_amount

If you have a Criminal Record but no active Wanted status (you were never flagged or already escaped), the confiscatable amount is still seized on arrest — police can arrest you any time while you have a [C] tag.

After arrest

  • Your Criminal Record is cleared — [C] tag is immediately removed
  • Your criminal laundered total is reduced by the confiscatable amount seized
  • The full confiscated sum is paid to the arresting officer as a reward
  • A Confiscation record is permanently created, linking the suspect, officer, and amount
  • Your next illicit delivery creates a fresh Criminal Record from zero

7. /setwanted Cooldown

After a Wanted status expires (via escape or arrest), police cannot immediately re-target the same player using /setwanted. A 1-hour cooldown applies from the moment the Wanted record expires. The cooldown timer and remaining minutes are shown in the command reply.